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Before We Rot is a cooperative dark fantasy survival game for 1–4 players. The players lead a small group trying to complete a scenario objective while keeping their camp alive through hunger, infection, and attacks from the Plague. Fighting the Plague is not the main goal. It is a constant threat that damages the camp, kills survivors, and gets in the way of whatever the group is trying to achieve.
Each round is divided into Dawn, Day, Dusk, and Night. At Dawn, a new Daily Order changes the situation. During the Day, players use a limited number of actions to gather Food and Wood, explore, build or repair camp structures, craft Support items, heal, and prepare for the Night. Exploration and other events often give players a choice, and those choices can have consequences later. Survivors may join the camp, buildings can be damaged, and infected characters may begin to mutate.
At Night, the Plague attacks the camp. Its units act according to their Speed, Attack, and Target, so players must decide which enemies are the greatest threat and what they can afford to lose. The game is won by completing the objective of the chosen scenario. Simply surviving is not enough.
—description from the publisher