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Apocalyptic vehicular combat racing using die cast cars on a fabric map.
Players draw from a shared deck, and combine base movement, card actions, and momentum to race, crash, and shoot their opponents. Causing damage/stress, creating carnage (wrecks and spins), and finishing checkpoints all earn Fame/VP according to a podium finish style table. The most Fame/VP wins, which is not always the first across the finish line!
The game provides friendly competition for 2-6 players (or more). Getting 'wrecked' does not eliminate a player, as there are multiple ways to recover from being wrecked and continue the race/mayhem. Catch up mechanics built into the game keep it close and competitive almost every race.
—description from the designer